<div>
    <p>
    The Unity3d globalArgLine. Allows you to define a per default global configuration for all your unity3d builds.
    </p>
    <p>
    Combined with a plugin like EnvInject, allows you to configure most of your projects in one place.
    </p>
    <p>
    For example: use:
    </p>
    <p>
    <code>-logFile "$WORKSPACE/unity3d_editor.log" -quit -batchmode -executeMethod $UNITY_EXECUTEMETHOD $UNITY_EXTRA_ARGUMENTS</code>
    </p>
    <p>
    and define per project the UNITY_EXECUTEMETHOD and optional UNITY_EXTRA_ARGUMENTS variables.
    </p>

    <p>
    Is overriden by the per project <code>argLine</code> value.
</div>